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  • Patch 2.0.6.132 (Full)

    Changelog (/articles/patcheshistory/) Changelog: Added: Equalize Hex Height Tool (Issue #398) Added: Wall Building Type Added: COLOR parameter to grass (R G B) Added: CLASS_OVERRIDE to people Added: ICON to People and Buildings Added: HEIGHT to people (For laser end point) Added: SPAWNONDEATH to buldings (ClassID Count) Added: WEAPON to buildings (WeaponID) Added: EnterVehicle event to SAIL Added: EnterVehicleFromBuilding event to SAIL Added: LeaveVehicle event to SAIL Added: CrateSpawn event to SAIL Added: Identify and Note area to SAIL Editor main window Added: IsSleeping, GetBuildingCost, PlaySoundXYLoop and StopSound to SAIL Added: top_right, right, bottom_right, bottom_left, left and top_left SAIL constants Added: CommunityMaps folder allowing community maps in Vanilla OW Multiplayer Added: Arabian Interface to SGUI Added: SGUI version of Editor Added: ToLua Sail Command (SGUI only, no effect in normal OW) Added: solar_recharge_percent variable to SAIL Added: changing the colour of crate/artifact in a map Added: texts.wri can now be used for Skirmish and Multiplayer maps Added: PakView can now extract all WAV files Added: Multiplayer Host can now change game speed in game Added: sound.owp can now be used by mods Added: Ident Descriptions for Editor - McBenn Added: Wood Tool to Editor Added: GroundAnims now support 16bit BMPs (24bit is converted to 16Bit) Added: GBIs now support an imbedded PNG image Added: Vehicles and Buildings can now force an attack Ground button (Issue #370) Added: CacheColorsTXT SAIL command added Added: profile_name SAIL variable (read only) Added: simple editions of all multiplayer maps Added: Small graphics included in Ow_editorOGL_Small.exe and owarOGL_Small.exe Added: CUSTOMSOUND added to people.txt allowing custom sounds Added: HEAD added to people.txt with 0 being no head (Defaults to 1) Added: SGUI New Command OW_CUSTOM_COMMAND Added: CustomCommand SAIL event Added: GetEnvironmentType and IsEnvironmentDestroyable SAIL Commands Added: GM Factory now included (Successor to GM Editor) Added: SINGLEDIRECTION added to buildings.txt removing the need for a building to have graphics for each direction Added: SIGHT added to buildings.txt allowing the default to be changed (Defaults to 0) Added: Buildings can now have a charge animation Changed: Multiplayer Lobby will now show all games Changed: Counters.wri, BNames.wri and CharName.wri will load from maps folder if they exist Changed: Increased Scroll Speed Changed: Increased MaxRegBackRects from 1000 to 2000 Changed: Increased max Building Phases to 70 Changed: Window Scroll Speed Increased Changed: Increased Multiplayer Protocol Version Changed: crc.bin is now redundent Changed: only editor will compile SAIL if code.bin exists Changed: Maps can now have up to 20000 units (10x more) Changed: Texts.txt will only be loaded from mod folder (Unless wri is missing) (Issue #258) Changed: Multiple Core Mode is now default. Use singlecore parameter to force singlecore Fixed: various MC errors Fixed: Invincible but dead russian apeman armed with machinegun (Issue #392) Fixed: PlaySoundXY now works correctly Fixed: Minimap Window in Editor Fixed: Rare Crash relating to placing or destroying a unit Fixed: Sound Systems StopAll could prevent future sounds playing (Issue #387) Fixed: StoneEd now works from the Original War Directory (Its not mod compatible) Fixed: OW’s Bin format can’t handle strings larger than 255 (Issue 180) Fixed: WaterZBuffer is calculated when using the Water Editor Fixed: Saves with -1 as a unit id reference crash OW (Issue #366) Fixed: SetCargo - 100 resources limit (Issue #368) Fixed: AM12 - Russian attack script (Issue 321) - Nefarem Fixed: Multiplayer maps, Polish corrections needed (Issue 109) - Nefarem Fixed: Multiplayer map Siberia - Fixed Czech translations - Gravitr Fixed: Ru03 - Missing Russian translation of dialogue D10a-Bur-1 - McBenn Fixed: counter in Am06 (Polish). Showed digits when it should show time. - McBenn Fixed: Editor not showing Weapon colour updates(On Buildings) when palettes are changed Fixed: AM15 - Legion secondary objective (Issue 326) - Nefarem Fixed: AM06 - An event spawning Joan Fergusson doesn’t trigger (Issue 378) - Nefarem Fixed: Ru03 - The player would always get the medal for destroying many American reinforcements - McBenn Fixed: Am13 - The final objective was given a few seconds after mission start (Issue #369) - McBenn Fixed: ComBuild fixed (RU05) Fixed: RU02, RU06, RU07, RU11 fixes (Issue #446) - Nefarem Fixed: AM09, AM10, RU03, RU11 Fixes (Issue #452) - Nefarem Fixed: AM15 - Wrong condition for appearance of arabians (Issue #324) - Nefarem Fixed: RU14 - Arabian attacks not commencing (Issue #214) - Nefarem Fixed: OW can now do games with more than 8 players Fixed: OW Editor no longer extracts texts.bin when you make a new mod Fixed: Diplomacy window will now always display correctly Improved: OW Editor interface Improved: Multiplayer Stability Improved: Error Logging Improved: Reduced CPU usage Improved: Editor tool speed increased (ALOT) Improved: Most tools now work when click and dragged Improved: OW_EditorOGL now uses FastMM for the memory manager Improved: OW_EditorOGL now uses LARGE_ADDRESS_AWARE allowing up to 4GB of memory in 64Bit systems Improved: Czech translation of multiplayer map names - Sali Improved: Czech translation to multiplayer map Siberia - Sali Improved: Translated the technology option to Czech - Sali Improved: You can now add new People (99 total) Improved: exclamations will now search through the different nations for a sound (Meaning you only need them in one nation) Source: OWSupport

    Dodany przez Gothuk, 31 grudnia 2016 18:55
    Ostatnio zmodyfikowany: 10 stycznia 2026 20:44
  • Patch 2.0.6.132 to 3.0.15.360 (Requires: 2.0.6.132)

    Requires: 2.0.6.132 Changelog (/articles/patcheshistory/) 3.0.15.360 Added: RemoveBase to SAIL Bug Fix: Font Scale issue Bug Fix: Place and Edit buttons on Unit List page in editor fixed Bug Fix: Fixed rare crash with AI Bug Fix: Fixed lua issue when changing resolution on the first run settings screen Changed: DirectSound normalised to OpenAL range Source: OWSupport

    Dodany przez OWN, 12 grudnia 2025 16:47
    Ostatnio zmodyfikowany: 10 stycznia 2026 20:41
  • Patch 3.0.15.360 to 3.0.16.367 BETA (Requires: 3.0.15.360)

    Requires: 3.0.15.360 Changelog (/articles/patcheshistory/) 3.0.16.367 Added: OW_GET_MY_QUEUES to lua Added: FROMOW_DIALOG_SKIPPED to lua Added: multigraphs command for console (Debug Graphs for multiplayer) Added: GroupFormed and GroupChanged events to SAIL Added: GetNumberedGroupsUnits to SAIL Added: Ability to add more nations (WIP) Bug Fix: Fixed bug with deleting save games 3.0.16.366 Added: ALT + 0..9 in editor to change side Added: CANCRAWL and CANUSEMINES to classes in people.txt Added: FROMOW_GROUPFORMED and FROMOW_GROUPCHANED to lua Added: New character dialogs Added: OW_DRAW_ATTACK_EX to lua weapon system for custom projectile drawing Added: PlaceMineEx and PlaceMinesToAreaEx allowing mines with custom weapons Added: [SAIL EDITOR] Comment/UnComment selected lines Added: [SAIL EDITOR] Double click selects words Added: [SAIL EDITOR] Editors controls are now skinable with default dark mode Added: [SAIL EDITOR] Hovering over Counters, Dialogs, Base Names and Mission Objective IDs will show a hint popup Added: [SAIL EDITOR] Zoom Changed: PlaceDelayedCharge and PlaceExp command buttons can use custom weapons 3.0.16.365 Added: FROMOW_SKIPLOGOS to lua Added: CANSHOOTWHILEMOVING property for weapons (default 1) Added: Game will show error message if SAIL can not be compiled Added: Code and necessary files to support additional campaigns types Bug Fix: German localization 3.0.16.364 Added: Insight in SAIL Editor can now be double clicked on to apply Added: Mod launcher will delete mod folder before copying workshop files if clean.txt is present in mod folder Bug Fix: Custom console commands break when more than 10 are added Bug Fix: SAIL Editor crash when line is invalid 3.0.16.363 Added: FROMOW_HINT_DO_WE_PLAY_SOUND and FROMOW_XICHT_UPDATE Bug Fix: Fixed editor gallery avatar selection issue Bug Fix: PASSANGERS placed in weapon failed to read properly Bug Fix: Vehicles with passengers which were removed from map caused crash 3.0.16.362 Bug Fix: Fixed Siberite Rockets causing lag in multiplayer Bug Fix: Fixed Launcher Settings from incorrectly saving settings 3.0.16.361 Bug Fix: Equalised OpenAL and DirectSound Changed: Reduced amount of simultaneous materialisation sounds Source: OWSupport

    Dodany przez OWN, 14 grudnia 2025 08:10
    Ostatnio zmodyfikowany: 5 sierpnia 2026 03:43
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