| Détails du fichier |
| Nom du fichier | OWPatch_2.0.5.12.rar |
| Dimensions du fichier | 127.3 MB |
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Changelog (/articles/patcheshistory/) Changelog: Added: Editor now has the ability to export the vehicle image to the current mods interface area Added: vehicles.txt - weapons can now use CARGO_SIZE and BASE_WEAPON Added: Siberia and Rocky Pass multiplayer maps Added: Wave Editor in the OW Editor will now generate the wi image Added: “Simple” versions of Multiplayer Maps Added: [MULTIPLAYER] - Add technology restrictions (Issue #259) Added: Alternate Fullscreen mode for Direct Draw Renderer (Issue #298) Added: Add GetMonth to SAIL (Issue #300) Added: Add a UnitBury Event (Issue #301) Added: Add GetHexHeight and GetHexType function’s (Issue #315) Added: English Fallback for Lang system (Issue #338) Added: Make Depot/Warehouse distance moddable (Issue #341) Added: Add isEditor constant to Sail (Issue #342) Added: Add LoadPNGOverride (Issue #343) Added: Add timer SAIL command (Issue #345) Added: Weather System (Issue #347) Bug Fix: Save games that used too many references will now load (Some mods saves were affected by this) Bug Fix: Remove All Units button in Editor no longer causes crash Bug Fix: OGL Renderer doesn’t create Screenshots with F12 Bug Fix: RU13a / AM13a - Side hostility (Issue #219) Bug Fix: RU13a - Constant attacks (Issue #220) Bug Fix: AM15 - Camera centering during cutscene (Issue #224) Bug Fix: [MP MAP FLAGS] - Character spawn (Issue #250) Bug Fix: [INFO BOX] - Text colour incorrect (Issue #252) Bug Fix: [MULTIPLAYER] - Add various climate conditions (Issue #260) Bug Fix: [FOOTBALL] - Height map, terrain (Issue #278) Bug Fix: Mission Report missing numbers (Issue #279) Bug Fix: Ground Animations Path Error (Issue #281) Bug Fix: Environments near edge of map cause access violation (Issue #283) Bug Fix: Editor doesn’t remove Base Path from GroundAnims (Issue #284) Bug Fix: OW loads vanilla bin files if mod map doesn’t have a bin file (Issue #285) Bug Fix: Secondary objective can’t be achieved when enemy destroys a depot in Ru12a (Issue #303) Bug Fix: Legion soldiers hired in Am12 are available in later missions (Issue #306) Bug Fix: Character died medal RU07 (Issue #307) Bug Fix: Ru02 captured breastworks are removed (Issue #309) Bug Fix: Ru06 - Captured American factory still produces vehicles (Issue #310) Bug Fix: Czech/Polish characters can not be written in boxes (Issue #339) Bug Fix: Game never used SAIL Bin files (Issue #340) Bug Fix: Units pause when alot of units are moving (Issue #353) Changed: Waves random number seed is now considered ASync Changed: enablefpscounter can now be used as a parameter for ow_editorOGL.exe and ow_editorDD.exe Changed: Fluent Animation is now forced on Changed: Cargo bay info (Bottom left) now shows as 100/100 Changed: Remove Exp Limit for Skirmish Maps (Issue #344) Changed: Make OW Ignore MultiDesc*.wri files which have no contents (Issue #348) Improved: Workshop Synchronisation will now occur when you open the Mod Launcher (Also added more info to it). Improved: Increase number of areas on map in editor (Issue #280) Improved: Make OGL Renderer only update the OGL Texture when something has changed (Issue #351) Improved: Make Scrolling of the main view independed of FPS and Game Speed (Issue #352) Source: OWSupport