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» Índice > Pre-Alpha/Beta/Dev/Old Files

Lista de archivos

  • Altar files [1999-2001]

    Files sent by Altar to Stucuk. Contains: Altar maps, text documentation, mails, graphic design projects, GroundBI files, effects, gallery files, grass files, vehicles, logos, fonts, video and audio files.

    Añadido por OWN, 7 de febrero de 2021 a las 15:16
    Última modificación: 7 de febrero de 2021 a las 17:56
    Files sent by Altar to Stucuk.
  • AM Demo - Interface Files (by Altar)

    Interface Files form AM Demo (by Altar).

    Añadido por OWN, 21 de febrero de 2021 a las 18:03
    Última modificación: 21 de febrero de 2021 a las 18:04
    Interface Files form AM Demo (by Altar).
  • Bryce: Texture pack (by Nazghul - Altar, Nao)

    A whole new texture pack, that you can use instead of struggling making your own textures! Up to 20 textures ready to be used! Contains:

    • a lot of textures from Nazghul, original GBI designer for Original War in 1999.
    • textures from Nao including snow, sand and standard terrain.
    Añadido por OWN, 7 de febrero de 2021 a las 11:51
    Última modificación: 7 de febrero de 2021 a las 17:59
    A whole new texture pack, that you can use instead of struggling making your own textures! Up to 20 textures ready to be used!
  • Data1.OWP - Unused files (v1.02)

    Some of unused files from Original War game.

    Añadido por OWN, 7 de febrero de 2021 a las 12:34
    Última modificación: 7 de febrero de 2021 a las 17:39
    Some of unused files from Original War game.
  • Editor manual part 1 (by Altar)

    The first part of the manual for the editor, a complete reference and index of the sail (OW scenario scripting language) constants, variables, functions, and events with a short definition of each. A guide to the Original War map editor written in Czech. It details the old version of the editor, before the changes introduced by Original War Support.

    Añadido por OWN, 7 de febrero de 2021 a las 12:42
    Última modificación: 7 de febrero de 2021 a las 13:09
    The first part of the manual for the editor, a complete reference and index of the sail (OW scenario scripting language) constants, variables, functions, and events with a short definition of each.
  • File Format documentation: 2P5D (by Stucuk)

    2P5D File Format documentation.

    Añadido por OWN, 7 de febrero de 2021 a las 17:25
    Última modificación: 7 de febrero de 2021 a las 17:27
    2P5D File Format documentation.
  • Gamespy Arcade 2.02

    Version 2.02

    Añadido por OWN, 18 de junio de 2007 a las 7:16
    Última modificación: 7 de febrero de 2021 a las 12:58
    Version 2.02
  • Hexes (by Altar)

    It requires Data\GameInit\pokus.ini - reads and writes to it, but it should allow you to more easily get the shape and entrances of buildings which you can then copy and paste into the buildings.txt.

    Añadido por OWN, 7 de febrero de 2021 a las 17:20
    Última modificación: 7 de febrero de 2021 a las 17:22
    It should allow you to more easily get the shape and entrances of buildings which you can then copy and paste into the buildings.txt.
  • Lapser (by Altar)

    Lapser.

    Añadido por OWN, 7 de febrero de 2021 a las 17:29
    Lapser.
  • Original War Editor (by Altar, v1.02)

    The map editor for Original War. Decompress the archive and put it in the directory where you have installed the game.

    Añadido por OWN, 7 de febrero de 2021 a las 11:48
    Última modificación: 7 de febrero de 2021 a las 13:20
    The map editor for Original War. Decompress the archive and put it in the directory where you have installed the game.
  • Original War Editor (by Altar) [2002-03-14]

    The map editor for Original War. Decompress the archive and put it in the directory where you have installed the game.

    Añadido por OWN, 7 de febrero de 2021 a las 11:44
    Última modificación: 7 de febrero de 2021 a las 13:20
    The map editor for Original War. Decompress the archive and put it in the directory where you have installed the game.
  • Original War Patch 1 (by Altar) [2001-08-20]

    This patch fixes the problems and missions outlined below. Regretfully, you will not be able to use saved games from within those missions. You can use the patch program to select which missions you want to have patched.

    • American mission 5: Soul of Apeman - Occasional problems with dialogues, potential lock-ups. (Medium problem)
    • American mission 10: Arabian question - Problems with secondary objetives, some inconsistencies in dialogues. (Minor problem)
    • American mission 13: Original Cold War - Multiplication of certain characters. (Minor problem)
    • American mission 14: One on one - Russian attacks sometimes fail to appear. (Minor problem)
    • Alliance mission 15: War is Peace - Game crash with “Range check error” message. (Serious problem)
    • Russian mission 13: Triangulation - Game crash when playing in 800x600, low level of detail. (Serious problem)
    Añadido por OWN, 7 de febrero de 2021 a las 13:14
    This patch fixes the problems and missions outlined below. Regretfully, you will not be able to use saved games from within those missions. You can use the patch program to select which missions you want to have patched.
  • Original War Patch 2 (by Altar) [2001-08-27]

    This patch fixes the following problems appearing in multiplayer game:

    • Empty combo boxes when playing over Internet and when the server computer is much slower than the client one;
    • “Synchronization lost” error message on maps with flying birds;
    • Minor glitches when typing messages to other players;
    • Problems with respawning of the people when the player has tamed Apemen, and some other minor issues on certain multiplayer maps.

    !WARNING! This patch will change the version number of your installation of Original War and you will no longer be able to play multiplayer games with players who did not apply this patch.

    Añadido por OWN, 7 de febrero de 2021 a las 13:18
    Última modificación: 16 de agosto de 2023 a las 16:34
    This patch fixes the following problems appearing in multiplayer game.
  • Original War Stats [2019-04-29]

    Original War Stats (Const, People, Buildings, Vehicles, Technologies, Upgrades).

    Añadido por OWN, 7 de febrero de 2021 a las 15:40
    Última modificación: 7 de febrero de 2021 a las 15:42
    Original War Stats (Const, People, Buildings, Vehicles, Technologies, Upgrades).
  • OW Power (by Altar)

    OW Power.

    Añadido por OWN, 7 de febrero de 2021 a las 17:30
    OW Power.
  • OW-Editor Resolution Changer [by zoNE]

    The resolution changer allows the OW map editor to run without forcing the system into 16 bit colour mode.

    Añadido por OWN, 27 de marzo de 2006 a las 13:56
    Última modificación: 26 de diciembre de 2023 a las 18:47
    A helper program for the OW map editor, by zoNE.
  • Perf-ZTest (by Altar)

    Perfect Z test.

    Añadido por OWN, 7 de febrero de 2021 a las 17:32
    Perfect Z test.
  • Prevodmisi (by Jan Gorig) [2003]

    Czech application for packing maps to the OWP format.

    Añadido por OWN, 27 de marzo de 2006 a las 10:57
    Última modificación: 7 de febrero de 2021 a las 13:42
    Czech application for packing maps to the OWP format.
  • Wind (by Altar)

    Altar test app, when they were looking into wind.

    Añadido por OWN, 7 de febrero de 2021 a las 17:17
    Última modificación: 7 de febrero de 2021 a las 17:18
    Altar test app, when they were looking into wind.
  • XichtShow - People demo (by Altar)

    This demo presents approach to people in game. People are the single most important thing in game. This is a fundamental difference between OW and “normal” real-time strategies, where the production of a new soldier is usually the simplest thing. Many other differences of game originate here.

    Añadido por OWN, 7 de febrero de 2021 a las 12:08
    Última modificación: 7 de febrero de 2021 a las 13:15
    This demo presents our approach to people in our game.
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