| File details |
| File name | OWPatch_2.0.6.132_TO_3.0.10.325.rar |
| File size | 349.4 MB |
| Download locations |
| Original-War.net (2.0.6.132 to 3.0.10.325) | Download | OWSupport.com (2.0.6.132 to 3.0.10.325) (External mirror) | Download | |
Requires: 2.0.6.132 Changelog (/articles/patcheshistory/) 3.0.10.325 Added: Add f_tag to SAIL Filters [Issue #669] Added: Hold Fire mode, mods can add via new button Added: Item Charges to units, allowing comm panel buttons to be disabled when unit has 0 charges Added: Map Start event to SAIL, fired when map starts or save is loaded Added: OW_GAME_TICK variable added to lua so mods can use it to display current time on ui Bug Fix: Apes can attack people inside buildings (through the building) [Issue #670] Bug Fix: Alt key menu causing issues (Built in windows feature if you don’t tell it you handled the alt key) Bug Fix: Editors profile select included mod name in the profile name box Bug Fix: OGV videos which are not divisible by 16 in width or height were incorrectly rendered Bug Fix: OGV videos without sound channel would crash OW Bug Fix: Oil and Siberite mines can eat people Bug Fix: Targetable SAIL No Unit button command now sends selected units id (if one is selected) Changed: Mod Setup Creator upgraded to use FastMM4 with increased memory limits 3.0.10.319 Added: List of Building in Active Area menu option to editor Added: CLOTHES setting for people.txt Bug Fix: Prevent editor from allowing larger environment objects to be placed in areas they should not be allowed Bug Fix: Fix for locking cutscene speed which failed on some maps Changed: Mods can now have more than 3 difficulty levels for missions Changed: Dedicated Servers ran by the Dedicated Server Manager will terminate their process after completing a match 3.0.10.315 Added: Artillery Weapon Type Added: Select and Death sounds for human units can now be set Added: New SAIL Events - CommandUnitXY, ClassChanged, TakeMaterials, SailEventCustom Added: New SAIL Functions - SetBuildingStage, IgnoreSideSettingsCRC, RaiseSailEventCustom, SetCanUseMines Added: System to regulate ticks for multiplayer games Added: Ability to reveal secret achievement descriptions Bug Fix: Reduced memory leaks Changed: Increased Upgrade Levels from 3 to 10 Changed: Waves can now be rendered with shorter paths 3.0.10.312 Added: Ability for GroundAnim fps to be set Added: Custom Animation for units Added: Head turning while no activity Added: Targetable SAIL command Added: Ability for vehicle weapons to not allow construction based on controller type Added: Option to disable Original War from centering your view in multiplayer when there is a Siberite Explosion Added: Multiplayer map WRI files can now have options disabled Added: Skinned chat box Added: Added mute player to chat box Added: Added limit cursor into ingame options Changed: Multiplayer map options are now ordered based on their position in the WRI Changed: Vehicle and Building backgrounds are now seperate for easier modding Changed: Editor no longer tries to use Original War folder over OWP files Changed: Increased max GroundAnim amount Changed: Dedicated Server Manager overhauled Changed: Trees changed in Mudbath multiplayer map Changed: Fish removed from lake in Flags multiplayer map Bug Fix: Workshops no longer get disabled when there is no power Bug Fix: Fixed bug which crashed dedicated servers when reading certain map WRIs Bug Fix: Multiplayer Ape script fixed Bug Fix: Removed bots from recipients Bug Fix: Fixed lua error in options Bug Fix: Potential fix for issue with spectator bar when not all players are showed Bug Fix: Missing bot ready texture (for MP room) Source: OWSupport
Posted by OWN, on December 25, 2019 at 11:11 PM
Last updated January 10, 2026 at 8:44 PM