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» Obsah > Editor map > Modding Tools

Soubory

  • AnimPlayer by Serpent

    Application for ground animations view.

    Vložil OWN, dne 20. února 2021 v 23:41
    Naposledy upraveno 20. února 2021 v 23:48
    Application for ground animations view.
  • CLua - Macro Tool (external source)

    CLua is a standalone Lua script runner, originally designed as a flexible and extensible macro tool to support modding for the game Original War. Its goal was to make modders’ lives easier — but it has since grown into a more universal tool. CLua is written in C# and uses a custom embedded Lua engine to execute scripts. It is designed to support modular Lua code with features like: - User interface elements (windows, buttons, text, progress bars…) - Working with .xlsx spreadsheets (no MS Excel required) - Text file generation - Nested scripting via import() - Modular architecture with support for custom code extensions The GUI layer is powered by Terminal.GUI 1.7.

    Vložil OWN, dne 8. května 2025 v 17:40
    Naposledy upraveno 31. ledna 2026 v 19:43
    CLua is a standalone Lua script runner, originally designed as a flexible and extensible macro tool to support modding for the game Original War. Its goal was to make modders’ lives easier — but it has since grown into a more universal tool.
  • Dialog Editor by Nefarem

    A program easier the creation of *.WRI files with dialogues, mission objectives, medals, text of defeat, as well as the possibility of comparing two text files especially helpful for translators.

    Vložil Nefarem, dne 9. října 2018 v 19:27
    Naposledy upraveno 21. února 2021 v 0:25
    A program that easier the creation of *.WRI files with dialogues, mission objectives, etc. to Original War.
  • GroundBi Master Application (external source)

    GroundBi Master Application is an AI-powered terrain generation application that creates detailed terrain visuals for Original War. The application uses stable diffusion models with LoRA adaptations to generate high-quality terrain images based on reference images. This project uses Python, Cuda 12.4 and Original War. Authors: naonauno, gwren1

    Vložil OWN, dne 6. března 2025 v 5:51
    Naposledy upraveno 31. ledna 2026 v 19:44
    AI-powered terrain generation application that creates detailed terrain visuals for Original War. The application uses stable diffusion models with LoRA adaptations to generate high-quality terrain images based on reference images.
  • Character Manager by Serpent

    Tool for edit start.txt

    Vložil OWN, dne 8. března 2021 v 20:09
    Naposledy upraveno 8. března 2021 v 20:16
    Tool for edit start.txt
  • OldOWPExtractor by Gothuk

    Old OWP Extractor. How to use: OldOWPExtractor.exe e.g.: OldOWPExtractor.exe “D:\Gry\ALTAR\Original War Demo” “D:\out”

    Vložil OWN, dne 21. února 2021 v 0:21
    Naposledy upraveno 21. února 2021 v 0:24
    Old OWP Extractor.
  • Verifier tool for translators by McBenn

    _As a respons to requests from translators on the Arabian Campaign project I’ve written a little program which can compare .wri files which contains the dialogue definitions, mission objetive definitions etc. for a mission. In this way you can make sure that your translated .wri contains all the elements the original .wri does.
    _~ McBenn on OWS.

    Vložil Antitheus, dne 9. ledna 2015 v 17:23
    Naposledy upraveno 21. února 2021 v 0:26
    Author: McBenn
  • Waves Editor by Serpent

    Waves Editor for Original War.

    Vložil OWN, dne 20. února 2021 v 23:39
    Naposledy upraveno 20. února 2021 v 23:48
    Waves Editor for Original War.
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