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» Obsah > Patche > Old patches > Patch 2.0.6.132 to 3.0.10.309 (Requires: 2.0.6.132)

Patch 2.0.6.132 to 3.0.10.309 (Requires: 2.0.6.132)

Detaily souboru
Jméno souboru OWPatch_2.0.6.132_TO_3.0.10.309.rar
Velikost souboru 348.5 MB
Místa pro stažení
Original-War.net Stáhnout

Requires: 2.0.6.132 Changelog (/articles/patcheshistory/) Changelog: 3.0.10.309 Added: Multiplayer and Skirmish Map Name now shown in Steam Status Added: Save and Backup option added to Editor Added: GetModINIParam Sail commands Added: Past error into Error log (for better tracking) Added: Replacing layer for Russian interface (Fixed issue when polish had alaskyt instead alaskit), also now replacing EON to TAWAR and other pairs in different languages Added: Buildings editor (buded.exe) now can export images of all buildings, also there button for ping background without shadows Changed: Icon system (vehicles and buildings) - Now is shared between all nations (with own background) and in better quality Changed: Arabs have own background on panel units Changed: New horse portrait Changed: Restored original Campaign units balance Improved: Pathfinding now able to find longer distance do routes Improved: New diplomacy offers (redesign) Fixed: Environment causing building not to be placed on map load Fixed: SetSide sail command now effects Behemoth’s weapons Fixed: Achiev’s scrollbar issue (infinity scrolling) Fixed: firstSettings - when changed language cause error, also caused flip classic-modern texts Fixed: white texture in some places after start the game Fixed: Polish text (dialogs and subtitles) Removed: all “/alaskite” from all language from command buttons and hints texts 3.0.10.308 Added: ModDir variable to SAIL Fixed: OWorkshop progress bar bug when mods are over 2GB Fixed: No Face with exclamations Fixed: infinite loop when resolving counters Fixed: wri loading code clipping last character 3.0.9.307 Added: SayEX sail command Added: SayRadioNoFace sail command Added: ForceSleep sail command Added: EvacuateBuilding sail event Added: Fallback for creature faces to use RU or AM Added: Complete Slovak Localization Fixed: Fixed Loading Screens using AM01 for all missions Fixed: profilename sail variable now uses profile name rather than directory name Fixed: when after changed gametype with random nations onto non-random nations caused unable allow nations Fixed: creating Fixed AI Fixed: teams icons Fixed: specific issue when you can have different Nation interface than Alien in main menu Changed: Relocated components help to the area above the facepanel Implemented: Say commands can now hide face and name 3.0.9.306 Added: Alternative Factory UI Added: Ability for ForceScreenshots Bug Fix: Frogs no longer display Level in info Bug Fix: Misc Bugs Fixed 3.0.9.305 Added: Alternative Factory UI (WIP) Added: Frog model (by Jacok) Added: Update System Added: SAIL Events (OilExtracted and SibExtracted) Added: SAIL Functions (ForceExclamation, UnitInBattle and InitHc_All) Bug Fix: OW now looks inside AR folder for Arabian exclamations Bug Fix: Misc bug fixes Bug Fix: Fixed bug with Rewarding Units screen Changed: Redesigned Modern UI Changed: Multiplayer IRC Lobby now using irc.owsupport.com 3.0.9.303 Bug Fix: Fixed bug with save games and saving maps in editor (Introduced in 302) 3.0.9.302 Added: Ability to compile all maps SAIL in editor Added: Flamethrowers can now have two turrets (Modding) Added: New SAIL Event for camera placement (Modding) Bug Fix: Fixed setting of speed in multiplayer Improved: Heightmap export speed increased in editor 3.0.9.298 Added: TargetableSAIL button command Changed: Flamethrower now stops attacking if it destroys a tree Changed: Multiplayer chat stands out more Fixed: Alien Base Extended depot 4 was not spawning 3.0.9.297 Fixed: ImageButtons now show correct image when parent is disabled Fixed: Save Dialog now disables while saving/deleting Fixed: Latest multiplayer fixes 3.0.9.295 Added: New map added - Alien Base #2 (Big Alien Base) by Gogeta & Serpent Added: New map added - Competitions by Gogeta Added: New map added - Big Circle by Gogeta & Serpent Fixed: Am11 artifact dialog freeze [Issue #659] Fixed: Latest multiplayer fixes Changed: Fishes removed from flags map 3.0.9.291 Multiple LUA fixes Latest Multiplayer fixes 3.0.9.288 Added: Classic Menu (Work In Progress) Improved: Improved modern menu (Work In Progress) Fixed: Latest multiplayer fixes 3.0.9.286 Added: FREQDELAY paramter for modders to change delay between burst shots Fixed: Latest multiplayer fixes 3.0.9.284 Added: Two additional campaign slots for mods to use Added: Animated Tree option added to map options in editor Fixed: Profile directory should no longer be used for multiplayer name Fixed: Misc Bugfixes 3.0.9.281 Added: New multiplayer map Mudbath Fixed: Dedicated Servers keeping match alive when only bots are present Fixed: Bots will now be kicked when map or gametype changes Fixed: Pointer error with image masks Fixed: Latest multiplayer fixes 3.0.9.277 Added: Mastodons Trail by Gwrhkhsh(code by Tomasz) Added: Sync Squares added to multiplayer room Added: Round and Trunc commands to SAIL Fixed: Bug which corrupted american campaign saves Fixed: Latest Multiplayer fixes Improved: Multiplayer code improvments Improved: Video system improvements 0.27: Rocky Land: - Waterfall animations fixed Balance changes - check BalanceChangelog.txt Flags (by Tomasz): - Build Time zone(top right base) corrected - Possible exit with wheeled tanks on the right side from the top center position(players decide yes/no) 0.28: - New map: Mastodons Trail by Gwrhkhsh(code by Tomasz) - A library People_respawning has been added to almost every map - Tree animation has been activated on Rocky Land - Build Time zone(right middle and right bottom) corrected on Siberia - Removal of unused: DayNight.src, crates_loading.src, crates_loading_ii.src, respawning, colors_night.txt with map - obnova.src removed on Night Fight map(Replaced with library People_respawning) 0.29: Mastodons Trail (by Tomasz): - More trees added - Crate materialization changed - Second oil depot added - Second sib depot added - Sheik person for Arabians added(As an option) - More Mastodons added(As an option) Table Mountain (by Tomasz): - Position of the houses on the minimap(lobby) has been corrected - Tree animation has been activated The US_BuilUp.src library has been updated The US_Init_Resp.src library has been updated The US_MP_Inicialization.src library has been updated A new East versus West mode has been added to The Abyss map 3.0.9.272 Fixed: Spectator sees fog buildings on minimap Fixed: When Character Select screen shows it has ok button disabled even if conditions are met Fixed: Latest Multiplayer fixes Fixed: Misc fixes 0.26: Materialization fixed on the map Bloody Valley (by Tomasz) Multidesc Kill ‘em all max players fixed on the map Flags (by Tomasz) 3.0.9.270 Fixed: Latest Multiplayer map fixes Fixed: Remote mines now hidden from spectator Fixed: Save games causing crash Fixed: Theora videos audio and video not in sync Improved: LIMITMOUSE3 parameter now works on windows 3.0.9.268 Added: Spectator bar Added: latency pings Fixed: Multiple multiplayer map fixes Fixed: Bug with listboxes Fixed: Multiplayer base names showing invalid characters Improved: Increase limits of voices & exclamations probability [Issue #579] Improved: Expanded AI settings on maps which support it 3.0.9.263 Fixed: Multiple multiplayer map fixes 3.0.9.259 Fixed: Ru12a - Gossudarov block [Issue #626] Fixed: Spectator fixes Improved: Spectator now works on all maps 3.0.9.258 Fixed: Ru06 - Achiv additional condition [Issue #625] Fixed: Multiplayer fixes - Alien Base, Flags, Siberia, Bloody Valley, Wilderness, Rocky Land [Issue #623] Fixed: Additional Serpent Fixes which were not put on the bug tracker so you get this message instead :P 3.0.9.253 Fixed: Ru15 - medal condition [Issue #617] Fixed: Am13a/Ru13a - Base Name missing [Issue #618] Fixed: Joining Multiplayer match fails to join when different mod is used [Issue #622] Fixed: Multiplayer fixes - Alien Base, Flags, Siberia, Bloody Valley, Wilderness, Rocky Land [Issue #623] Improved: Legacy Mod Main Menu GUI [Issue #619] Improved: Make Spectators use a new Side [Issue #620] Improved: Implement improved profile system [Issue #621] 3.0.9.250 Fixed: [multiplayer, SGUI] Allied victory tickbox [Issue #607] Fixed: Ru05, Ru06, AM15 [Issue #612] Fixed: SetSide can cause Sync Loss in Multiplayer Game [Issue #614] Fixed: Ru08 - people stay on a vacation [Issue #615] 3.0.9.248 Fixed: Animal names [Issue #600] Fixed: Ru12a - Achiv conditions fix [Issue #606] Fixed: Small Maps can have red areas at the sides [Issue #608] Fixed: With Japanese language base names show garbled characters [Issue #609] Fixed: ESC key opens menu while giving orders [Issue #610] Fixed: Multiplayer Loading screen doesn’t go away [Issue #611] Fixed: AM04 achievement [Issue #613] 3.0.8.246 Fixed: loading a save when user profile has alot causes crash [Issue #601] Fixed: OW tools show memory leak information on exit [Issue #602] Fixed: ESC stops bringing up menu after loading save which is outdated [Issue #603] 3.0.8.243 Added: Memory Usage added to FPS counter Fixed: Miscs bug with Campaign Tree Fixed: Ru08, Ru11 - Achiv conditions [Issue #599] Fixed: Memory Usage indicators now work (Map Editor) 3.0.8.242 Fixed: Ru02 - Bielkov tank bug [Issue #593] Fixed: Ru02, Ru03 - Dangerous oil barrels [Issue #594] Fixed: When Resolution is not set the game has a window height of zero [Issue #595] Fixed: Mission Tree creates new branch even if there is no next mission [Issue #597] Fixed: Dedicated Server Crash [Issue #598] Improved: Make Load/Save dialogs stagger the loading of save preview images [Issue #596] 3.0.8.241 Added: PRESS A KEY on loading screens Added: Dedicated Server option to make first client able to change settings Changed: BName increased from 9 to 20 characters Fixed: bug with american depot not being upgradable Fixed: bug with reward screen on higher resolutions (Buttons not being clickable) Fixed: bug with character selection screen on higher resolutions Fixed: Ru12 - Platonov freeze [Issue #592] Improved: Character Selection and Reward Screens sort now uses faster sort 3.0.8.236 Added: Holding middle mouse button and dragging will now move the screen Changed: SetLives will now limit the amount of HP set to a maximum of the units maxhealth Fixed: Selection bug relating to command panel buttons Improved: Enchance SetMark function for additional flag colours [Issue #519] 3.0.8.235 Added: FORCEDUBBINGLANG parameter Added: VehicleRecycled Event [Issue #408] Added: SAIL - IsInvisible Fixed: LIMITMOUSE causes game to hang [Issue #588] Fixed: AM07 Steam Achievements Changed: Faces of units now have a larger maximum size in unit lists 3.0.8.234 Added: Sort for unit face panels Fixed: Ru12a - cannot complete the mission [Issue #590] Fixed: Memory overflow introduced in 3.0.8.220 3.0.8.230 Fixed: Error in czech tooltip for placing turret weapon [Issue #382] Fixed: AutoEnemy needs to be switched back on (RU07) [Issue #496] Fixed: Fixes for AM10_cont, AM14 and AM15 [Issue #498] Fixed: Fixed prakun model [Issue #500] Fixed: Fixes for Am09 [Issue #502] Fixed: Fixes for AM06_cont and AM12 [Issue #510] Fixed: Fixes for Am08 [Issue #512] Fixed: Fixes for Ru05 [Issue #513] Fixed: (Multiplayer) Rocky Pass, Wilderness [Issue #520] Fixed: Am 03, Ru 02, 03, 05, 08 [Issue #524] Fixed: Ru 03, 11, 13, 14, 15 [Issue #525] Fixed: Ru 06, 12a [Issue #526] Fixed: Ru 04, 05, 08, 10 [Issue #533] Fixed: Cinematics skip - music still playing [Issue #547] Fixed: AM 11_Cont doesn’t end when objectives complete [Issue #561] Fixed: Am10_cont - invalid chassis [Issue #563] Fixed: Am09_cont - missing dialog and disabled barracks [Issue #564] Fixed: Am15a - missing Coonie Travers [Issue #565] Fixed: Ru10 - InGameOn bug [Issue #566] Fixed: Ru11 - units can’t move [Issue #567] Fixed: Ru09_cont - water issue [Issue #568] Fixed: Ru02 - how to kill Platonov [Issue #569] Fixed: Am12 - Fail retreat [Issue #570] Fixed: Am11_cont - starting scene and polish dialogs fix [Issue #571] Fixed: Am09_cont - disabled barracks after arabs barracks build [Issue #572] Fixed: Ru03 - missing dialog | attacking Omicron by barracks | blockade in Kirov [Issue #573] Fixed: Ru10 - Vsevolod blockade in intro [Issue #574] Fixed: Ru08 - delete Masha variable if Masha not exist [Issue #575] Fixed: Am07_cont - missing medals descriptions [Issue #576] Fixed: Am09_cont - infinity loop while arabian barracks construct [Issue #577] Fixed: Am11_cont - two times ending mission [Issue #578] Fixed: Am13a - killable Gossudarov squad members [Issue #581] Fixed: Ru02 - build lab and workshop objective [Issue #582] Fixed: Ru03 - kirov mechanics stuck [Issue #584] Fixed: Am15a | Ru15a - americans cannot rebuild sib mines [Issue #585] Fixed: Am15 - Bugs [Issue #586] Fixed: Am02 - JMM squad dead on mission start [Issue #587] Improved: Remade OW Intro [Issue #562] Improved: Allow multiple buildings to be placed when SHIFT key is held [Issue #532] Improved: Make Flamethrower Destroy Environment and Burn Grass [Issue #543] Improved: Add SAIL Libraries inside mod directory [Issue #544] Improved: Editor - Inspect Profile Tool [Issue #553] Improved: GUI Replaced with SGUI Source: OWSupport

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