| Detaily souboru |
| Jméno souboru | OWPatch_1.03.exe |
| Velikost souboru | 15.7 MB |
| Místa pro stažení |
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Changelog (/articles/patcheshistory/) Changelog: Original War Game - Added: Ability to load from mods - Added: Checking to see if mod and mod versions are different when joining a multiplayer game - Bug Fix: Large mouse movements no longer crash the credits screen - Bug Fix: Misc Bugs/Errors - Changed: Protocol Version has been changed - Changed: VIDEONAME added to campaigns/SIDE/missions.dat to allow varible videos to be loaded. VIDEO = 1 is needed to play a video - Changed: Mods have there own profile saves location (Userprofiles/Mod) Original War Editor 2.0 - Added: Raise and lower hex tools added - Added: Delete source tool - Added: Gallery browser for selecting portraits - Added: The ability to delete units, env, grass and water one by one - Added: Mod support - Changed: Terrain now changes all the selected hex’s rather than one - Changed: User interface has been improved - Changed: FOW only effects the ingame side of the editor - Changed: Minimap defaultly refreshes - Changed: Unit,Env,Grass and Water deleteing is now done independantly of the current layer PakView 2.0 - Changed: Updated the interface to be more like WinZip PRCiX 2.0 - Added: Image convertion down to 8bit with dithering option - Added: Ability to use palette files insted of getting a palette from the bmp. (JASC Palette files are compatible) - Changed: Interface improved Source: OWSupport